It was released on Apin Japan April 30 in Europe and September 13 in North America. The game was initially announced at Electronic Entertainment Expo 2003 and later exhibited at E3 2004. Its eleven playable characters can be increased to over 40 via Digivolution.ĭigimon Racing uses Mode 7 and voice acting. Its gameplay largely resembles that of traditional racing games, but also utilizes elements of kart racing and action games. Part of the Digimon media franchise and video game series, it utilizes Digimon 's characters and elements.
Whether this port was released or not, Sintax would go on to release a series of GBA titles using the same engine, including Rayman 4 and Crash Advance IV.
The music in this version is taken from various games known to have been developed at least partially by Vast Fame.Īnother game exists, again only in ROM form, called Digimon Zhi Hong Lan Dui Jue, using the same sprites but on a different engine with different levels and new, MIDI-sounding music. It has all the stages and bosses from the SNES version (in a different order), but cannot be completed ordinarily without hacking because the bosses take no damage and eventually disappear, making it impossible to progress any further.Īlso unlike the SNES version, the player doesn't transform into Greymon after collecting a strawberry, although looking through the ROM shows that the transformation graphics are still there. The sound engine and music are also stolen from Bonkers for the SNES, which, like the game engine, is also used in Pocket Monster and Pokemon Gold and Silver.Ī simplified Game Boy Advance version exists in ROM form, although no cartridge is known to exist and it exhibits several game-breaking bugs, so it may be an unreleased prototype. Of all the levels, so far the only identified source is the background from the last battle being taken from Castlevania Dracula X.
The game steals nearly all of its graphics from numerous other sources. Once the player loses all their lives, they're given a chance to continue, which seems to have no limit. Each level has a strawberry item that, once collected, transforms that the player into Greymon, who's fireball attack is much larger and stronger. The player can attack enemies by pressing A to shoot a fireball. The game spans six levels, which include two boss fights. Digimon Adventure uses the same engine as Pocket Monster, thus the gameplay mechanics are the same.